Closure Game - Jon Schubbe Interview - PS3 Game - Episode 86- Puppet Hound Z
|Art by Jon Schubbe on ClosureGame.com|
WHY? Because it had such a striking art style and game-play mechinic that I’ve never ever seen before in a puzzle game. Closure is in fact one of the most inovative puzzle game’s I’ve ever seen second to Portal by Valve Software! The game uniquely uses a light as a puzzle tool to control what exists and doesn’t. This mechanic along with the art is so amazing I had to figure out how to contact the developers who made the game. But I felt like I had no chance on earth for this to even happen.
Then came a suprising event! The cousin to Jon Schubbe left me a comment on youtube saying,
This weeks episode interview with Jon Schubbe marks the 2nd time I've actually interviewed a real video game developer. My first goes to Richard Lemarchand Co-Lead Designer of Uncharted 3 and now teacher at the University of Southern California.
So check out the amazing interview video below where you will get to see concept art and even behind the scenes photos of Jon Schubbe and Tyler Glaiel at PAX 2009 and GDC 2010:
Be sure to check out these cool websites:
Plus special thanks to Jon Schubbe for all his patience and help with regard to making the video possible, along with all the cool behind the scenes photographs and concept art.
Puppet Hound Z Show Creator.
PS here are the other videos where I talk about Closure:
Closure at Minecon 2011: